CS Tour of Duty Garrison

Tour of Duty: C.S. Garrison
The character has spent the past year on a large military base training and conducting other boring mundane tasks, in a relative stable place. But occasionally troops on garrison duty are called upon to aid during natural disasters or defend the base and surrounding area from attack. Troops on garrison duty are also called upon to reinforce other units around the States.

Time
Roll 3d2. That is how many rolls you must make on the following table. Each roll covers at least a two month period. Regardless of the number of rolls, all Garrison Tours are 12 months in length.

Events

 * 01-06% Boredom can lead to some serious trouble! You're subject to Military Discipline.
 * 07-12% Shortened tour, either because your unit commander thinks highly of you (01-50%) or doesn’t like you (51-100%) you’re sent as a replacement to a containment zone. Roll 2d6 to determine how many months into garrison duty you were before shipping out. The die result subtracted from 12 also determines how many times you need to roll on the appropriate containment zone tour table. If you roll a 12 make no rolls on the containment zone tour table, but your next tour of duty is required to be there.
 * 13-15% Screw up, Injury
 * 16-20% Boring, learned something
 * 21-48% Boring, Off-Duty trouble x4
 * 49-55% Boring, Love Life
 * 56-66% A natural disaster has occurred near the base and your unit was sent to deal with the situation. Add 200 XP to your total.
 * 67-78% Hostage Rescue; The Federation of Magic, bandits, raiders, and mercenaries frequently take humans as slaves and prisoners of war. Part of your job is to take them back and kill the kidnappers to send a message as to the tolerance of the C.S. to hostage takers. Roll on the Hostage/POW Rescue Table.
 * 79-88% Your unit was involved in some police action or was assigned riot duty assisting I.S.S. troops, 15% Injury, Medal Chance, 5% PTSD
 * 89-95% Major Combat: 30% Injury, Increased Medal Chance,15% PTSD
 * 96-00% Invasion!: 35% Injury, Increased Medal Chance, 20% PTSD

Next Path Options
If Maximum XP has not yet been reached, then you may choose another path from the following selections. Alternately you may exit background generation and move on with character creation, at your current level.
 * Path Option 1, Path Option 2, Path Option 3, Path Option 4, Path Option 5 or Path Option 6