Hostage-POW Rescue

Hostage and POW Rescue Mission
Hostages and Prisoners of War are taken by many enemies for a variety of reasons. Most nations and governing entities negotiate, including the Coalition States and many others in North America will negotiate for the safe return of their citizens and soldiers, if the cost is not too high. When negotiations fail, however, military special operations units and military/police fast response units are sent in to punish the enemy and take back the hostages, at all costs. Not all are successful, but enough of the kidnappers are killed that most will accept any reasonable terms unless they are just suicidal and/or setting a trap to kill the response teams.
 * Roll 1d100 and refer to the following table.
 * 01-10% All hostages were killed, but the kidnappers escaped. Subtract 500 XP and there is a 15% chance you were wounded. On 01-15%, roll on the Wounded in Combat table. Also roll on the Psychological Effects table.
 * 11-20% Most of the hostages were killed, and the kidnappers escaped. Subtract 400 XP and there is a 10% chance you were wounded. On 01-10%, roll on the Wounded in Combat table. Also roll on the Psychological Effects table.
 * 21-30% Half of the hostages lost their lives, and the kidnappers escaped. Subtract 300 XP and there is a 10% chance you were wounded. On 01-10%, roll on the Wounded in Combat table. Also roll on the Psychological Effects table.
 * 31-40% All hostages were killed, but the kidnappers were captured or KIA. Subtract 200 XP and roll on the Psychological Effects table.
 * 41-50% Less than 25% of the hostages were killed, but the kidnappers escaped. Subtract 100 XP. There is a 10% chance you were wounded. On 01-10%, roll on the Wounded in Combat table.
 * 51-60% Most of the hostages were killed, but the kidnappers were captured or KIA. Add 100 XP and roll on the Psychological Effects table.
 * 61-70% Half of the hostages lost their lives, but the kidnappers were captured or KIA. Add 200 XP and roll on the Psychological Effects table.
 * 71-80% Less than 25% of the hostages were killed, and the kidnappers were captured or KIA. Add 300 XP.
 * 81-90% All hostages survived, but the kidnappers escaped. Add 400 XP. There is a 10% chance you were wounded. On 01-10%, roll on the Wounded in Combat table.
 * 91-00% All hostages survived, and the kidnappers were captured or KIA. Add 500 XP. Roll 1d20 to determine if your actions earned you a medal
 * 1-17= no medal
 * 18-20= Iron Star

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